praesidium
known bugs:
game lagging on first enemy hit
red man not working right
damage boosting over the walls
casing bugs
1.9:
inventory (use tab to open)
random loot
r to restart
NEW ENEMY!!!
1.8:
tutorial!
1.7:
ADS right click
new casing texture
1.6:
a whole lotta shit
e to punch
parry casings
1.5:
place holder sprites for the tier 1 enemy
tier 2 enemy on higher floors
wall textures made of REAL CLAY AND FABRIC
1.4:
mini"boss"
debugging
shitass sfx
1.3:
new enemy (very buggy)
new weapon
fixed some other stuff
1.2:
optimizations
doors
fixed portal distance
1.1:
changed enemy ai, reduced enemy spawn rate
changed compass, shows floor level
some other stuff
known bugs:
triangular prisms start in air
black screen on firefox (for me at least)
little red man lies to you sometimes
very very rarely goal is impossible to reach
1.0:
working on something i can finish
gonna add sound and some other stuff in the future
right now it just generates a dungeon with a "compass" (very placeholder) pointing to a room that when jumped into takes you to the next level.
press left click to throw a metal sphere at anyone in your path.
there is a secret little man sometimes, who knows what his motives are.
Status | Released |
Platforms | HTML5 |
Author | fastbanana |
Made with | Godot |
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shooting ray renders on top of gun sprite when aiming