known bugs:

game lagging on first enemy hit

red man not working right

damage boosting over the walls

casing bugs

1.9:

inventory (use tab to open)

random loot

r to restart

NEW ENEMY!!!

1.8:

tutorial!

1.7:

ADS right click

new casing texture

1.6:

a whole lotta shit

e to punch

parry casings

1.5:

place holder sprites for the tier 1 enemy

tier 2 enemy on higher floors

wall textures made of REAL CLAY AND FABRIC

1.4:

mini"boss"

debugging

shitass sfx

1.3:

new enemy (very buggy)

new weapon

fixed some other stuff


1.2:

optimizations

doors

fixed portal distance


1.1:

changed enemy ai, reduced enemy spawn rate

changed compass, shows floor level

some other stuff

known bugs:

triangular prisms start in air

black screen on firefox (for me at least)

little red man lies to you sometimes

very very rarely goal is impossible to reach

1.0:

working on something i can finish

gonna add sound and some other stuff in the future

right now it just generates a dungeon with a "compass" (very placeholder) pointing to a room that when jumped into takes you to the next level.

press left click to throw a metal sphere at anyone in your path.

there is a secret little man sometimes, who knows what his motives are.

StatusReleased
PlatformsHTML5
Authorfastbanana
Made withGodot

Comments

Log in with itch.io to leave a comment.

shooting ray renders on top of gun sprite when aiming